Work Healthy, Play Healthy
Tanya X. Short (Kitfox Games, Canada) @InProceedings{CHI PLAY23p1,
author = {Tanya X. Short},
title = {Work Healthy, Play Healthy},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {1-0},
doi = {10.1145/3573382.3623455},
year = {2023},
}
Publisher's VersionArticle: playcomp23inv-inv-1-p (type: Abstract) doi:10.1145/3573382.3623455
Impactful Synergy: Video Games and Humanity
Kris Alexander (Toronto Metropolitan University, Toronto, Canada) @InProceedings{CHI PLAY23p12,
author = {Kris Alexander},
title = {Impactful Synergy: Video Games and Humanity},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {12-11},
doi = {10.1145/3573382.3623675},
year = {2023},
}
Publisher's VersionArticle: playcomp23inv-inv-2-p (type: Abstract) doi:10.1145/3573382.3623675
: ZIP file contains the following: 1: A PDF file with two Annexures Annex A: miniPXI and NPS items used in the survey Annex B: R Code with Mixed Effect Models for both research questions 2: Data Files Folder 14 CSV files with data in a Long format for individual miniPXI constructs, composite data of Functional and ...
Unscripted, Unproduced, Unstaged: Audience Perceptions of Authenticity of Microstreamers
Nick Bowman, Yoon Lee, Siyang Chen, Andrew Phelps, Mia Consalvo, and Kelly Boudreau (Syracuse University, Syracuse, USA; American University, Washington, USA; Concordia University, Montreal, Canada; Harrisburg Institute of Science and Technology, USA) @InProceedings{CHI PLAY23p122,
author = {Nick Bowman and Yoon Lee and Siyang Chen and Andrew Phelps and Mia Consalvo and Kelly Boudreau},
title = {Unscripted, Unproduced, Unstaged: Audience Perceptions of Authenticity of Microstreamers},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {122-121},
doi = {10.1145/3573382.3616077},
year = {2023},
}
Publisher's VersionArticle: playcomp23wip-p1063-p (type: Full Paper (8 pages, references not included)) doi:10.1145/3573382.3616077
: This zip file includes supplementary materials of the paper: Playing with Friends or Strangers? The Effects of Familiarity between Players in an Asymmetric Multiplayer Virtual Reality Game. The zip file contains the demographic questionnaire and IoS scale used in the study, and the video tutorial of the game and its ...
Construct and Play: Engaging Students with Visualizations through Playful Methods
Magdaléna Kejstová, Christina Stoiber, Magdalena Boucher, Martin Kandlhofer, Simone Kriglstein, and Wolfgang Aigner (Masaryk University, Brno, Czechia; St. Poelten University of Applied Sciences, St. Poelten, Austria; Austrian Computer Society, Vienna, Austria; Austrian Institute of Technology, Vienna, Austria) @InProceedings{CHI PLAY23p177,
author = {Magdaléna Kejstová and Christina Stoiber and Magdalena Boucher and Martin Kandlhofer and Simone Kriglstein and Wolfgang Aigner},
title = {Construct and Play: Engaging Students with Visualizations through Playful Methods},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {177-176},
doi = {10.1145/3573382.3616082},
year = {2023},
}
Publisher's VersionArticle: playcomp23wip-p1062-p (type: Full Paper (8 pages, references not included)) doi:10.1145/3573382.3616082
: The StandByMe platform is a digital platform that aims to counter online and offline gender-based violence by raising awareness, educating, and empowering high school and university students to take action against it, so as to promote gender equality.
: This is a presentation video of the paper "Behind the Screens: An Exploratory Study on Gamer Types and Identities in Game Jams". Our paper surveys two game jam populations to determine their player motivation profiles using the Hexad-12 questionnaire, roles in the development teams at a game jam, their correspondence ...
Video Games to Study and Improve Collaboration Skills
Hainan Yu and Pedro Cardoso-Leite (University of Luxembourg, Esch-sur-Alzette, Luxembourg) @InProceedings{CHI PLAY23p265,
author = {Hainan Yu and Pedro Cardoso-Leite},
title = {Video Games to Study and Improve Collaboration Skills},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {265-264},
doi = {10.1145/3573382.3616091},
year = {2023},
}
Publisher's VersionArticle: playcomp23wip-p1021-p (type: Full Paper (8 pages, references not included)) doi:10.1145/3573382.3616091
Beyond Equilibrium: Utilizing AI Agents in Video Game Economy Balancing
Vahid Ranandeh and Pejman Mirza-Babaei (Ontario Tech University, Oshawa, Canada; University of Ontario Institute of Technology, Oshawa, Canada) @InProceedings{CHI PLAY23p276,
author = {Vahid Ranandeh and Pejman Mirza-Babaei},
title = {Beyond Equilibrium: Utilizing AI Agents in Video Game Economy Balancing},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {276-275},
doi = {10.1145/3573382.3616092},
year = {2023},
}
Publisher's VersionArticle: playcomp23wip-p1087-p (type: Full Paper (8 pages, references not included)) doi:10.1145/3573382.3616092
Meaningful Play and Malicious Delight: Exploring Maldaimonic Game UX
Katie Seaborn and Satoru Iseya (Tokyo Institute of Technology, Tokyo, Japan; Tokyo Institute of Technology, Meguro-ku, Japan) @InProceedings{CHI PLAY23p309,
author = {Katie Seaborn and Satoru Iseya},
title = {Meaningful Play and Malicious Delight: Exploring Maldaimonic Game UX},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {309-308},
doi = {10.1145/3573382.3616095},
year = {2023},
}
Publisher's VersionArticle: playcomp23wip-p1044-p (type: Full Paper (8 pages, references not included)) doi:10.1145/3573382.3616095
Balancing Video Games: A Player-Driven Instrument
Johannes Pfau and Magy Seif El-Nasr (University of California at Santa Cruz, Santa Cruz, USA; University of California at Santa Cruz, Santa Clara, USA) @InProceedings{CHI PLAY23p331,
author = {Johannes Pfau and Magy Seif El-Nasr},
title = {Balancing Video Games: A Player-Driven Instrument},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {331-330},
doi = {10.1145/3573382.3616097},
year = {2023},
}
Publisher's VersionArticle: playcomp23wip-p1068-p (type: Full Paper (8 pages, references not included)) doi:10.1145/3573382.3616097
Kawaii Game Vocalics: A Preliminary Model
Katie Seaborn, Katja Rogers, Somang Nam, and Miu Kojima (Tokyo Institute of Technology, Tokyo, Japan; University of Amsterdam, Amsterdam, Netherlands; Toronto Metropolitan University, Toronto, Canada) @InProceedings{CHI PLAY23p353,
author = {Katie Seaborn and Katja Rogers and Somang Nam and Miu Kojima},
title = {Kawaii Game Vocalics: A Preliminary Model},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {353-352},
doi = {10.1145/3573382.3616099},
year = {2023},
}
Publisher's VersionArticle: playcomp23wip-p1025-p (type: Full Paper (8 pages, references not included)) doi:10.1145/3573382.3616099
Perspectives on Play
The Ludic Potentials of Player Data
Günter Wallner and Michael Lankes (Johannes Kepler University Linz, Linz, Austria; University of Applied Sciences Upper Austria, Hagenberg, Austria) @InProceedings{CHI PLAY23p364,
author = {Günter Wallner and Michael Lankes},
title = {The Ludic Potentials of Player Data},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {364-363},
doi = {10.1145/3573382.3616043},
year = {2023},
}
Publisher's VersionArticle: playcomp23pop-p1011-p (type: Extended Abstract) doi:10.1145/3573382.3616043
Jank Accounts: We Should Study `Broken' Games
Dan Bennett and Elisa D. Mekler (IT University of Copenhagen, Copenhagen, Denmark) @InProceedings{CHI PLAY23p370,
author = {Dan Bennett and Elisa D. Mekler},
title = {Jank Accounts: We Should Study `Broken' Games},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {370-369},
doi = {10.1145/3573382.3616045},
year = {2023},
}
Publisher's VersionArticle: playcomp23pop-p1010-p (type: Extended Abstract) doi:10.1145/3573382.3616045
: Version of Record for "Super Synthesis Pros., or Why CHI PLAY Needs Research Synthesis" by Seaborn, Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI Play Companion '23).
Trouble Maker: Truth or Dare Prompt Generator Based on Markov Chain
Yibo Fu, Yuqing Liang, and Harpreet Sareen (The New School, New York, USA; Parsons School of Design, New York City, USA) @InProceedings{CHI PLAY23p394,
author = {Yibo Fu and Yuqing Liang and Harpreet Sareen},
title = {Trouble Maker: Truth or Dare Prompt Generator Based on Markov Chain},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {394-393},
doi = {10.1145/3573382.3616040},
year = {2023},
}
Publisher's VersionArticle: playcomp23int-p1003-p (type: Full Paper (8 pages, references included)) doi:10.1145/3573382.3616040
GameAware Streaming Interfaces
Noor Hammad, Erik Harpstead, and Jessica Hammer (Carnegie Mellon University, Pittsburgh, USA) @InProceedings{CHI PLAY23p403,
author = {Noor Hammad and Erik Harpstead and Jessica Hammer},
title = {GameAware Streaming Interfaces},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {403-402},
doi = {10.1145/3573382.3616041},
year = {2023},
}
Publisher's VersionArticle: playcomp23int-p1018-p (type: Full Paper (8 pages, references included)) doi:10.1145/3573382.3616041
: The auxiliary material contains several elements related to the game Climate Connected: Outbreak. 1. The folder 'climate_connected_outbreak_quest_2' contains the APK required to play the game in a Quest 2 VR headset. 2. The folder 'climate_connected_outbreak_windows' contains the PC game, including the EXE file to ...
: This is a presentation video of my talk at CHIPLAY'23 on my paper accepted in the Doctoral Consortium track. In our work, we aims to explore how GenAI would transform human-computer co-creation in the next 10 to 15 years by means of design fiction and playful critical design. The study will involve (co-)speculative ...
: This is a presentation video of my talk at CHIPLAY'23 on my paper accepted in the Doctoral Consortium track. In our work, we aims to explore how GenAI would transform human-computer co-creation in the next 10 to 15 years by means of design fiction and playful critical design. The study will involve (co-)speculative ...
Education, Entertainment, and Engagement in Museums in the Digital Age
Nellie Seale (University of Melbourne, Melbourne, Australia) @InProceedings{CHI PLAY23p530,
author = {Nellie Seale},
title = {Education, Entertainment, and Engagement in Museums in the Digital Age},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {530-529},
doi = {10.1145/3573382.3616034},
year = {2023},
}
Publisher's VersionArticle: playcomp23dc-p1007-p (type: Full Paper (4 pages, references not included)) doi:10.1145/3573382.3616034
Designing for Digital Hybridisation of Theatre
Gerard T. Mulvany (Deakin University, Geelong, Australia) @InProceedings{CHI PLAY23p536,
author = {Gerard T. Mulvany},
title = {Designing for Digital Hybridisation of Theatre},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {536-535},
doi = {10.1145/3573382.3616035},
year = {2023},
}
Publisher's VersionArticle: playcomp23dc-p1008-p (type: Full Paper (4 pages, references not included)) doi:10.1145/3573382.3616035
Understanding Women’s Success in eSports in the MENA Region
Jihane Floriane ElHarizi (Mohamed V University, Rabat, Morocco) @InProceedings{CHI PLAY23p554,
author = {Jihane Floriane ElHarizi},
title = {Understanding Women’s Success in eSports in the MENA Region},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {554-553},
doi = {10.1145/3573382.3616038},
year = {2023},
}
Publisher's VersionArticle: playcomp23dc-p1009-p (type: Full Paper (4 pages, references not included)) doi:10.1145/3573382.3616038
DHH People in Co-located Collaborative Multiplayer AR Environments
Sanzida Mojib Luna (Rochester Institute of Technology, Rochester, USA) @InProceedings{CHI PLAY23p560,
author = {Sanzida Mojib Luna},
title = {DHH People in Co-located Collaborative Multiplayer AR Environments},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {560-559},
doi = {10.1145/3573382.3616039},
year = {2023},
}
Publisher's VersionArticle: playcomp23dc-p1002-p (type: Full Paper (4 pages, references not included)) doi:10.1145/3573382.3616039
Connections Track
Workshop on Understanding and Combating the Problematic Side of Play
Julian Frommel, Guo Freeman, Janelle E. MacKenzie, Daniel Johnson, and Regan L. Mandryk (Utrecht University, Utrecht, Netherlands; Clemson University, Clemson, USA; Queensland University of Technology, Brisbane, Australia; University of Victoria, Victoria, Canada) @InProceedings{CHI PLAY23p566,
author = {Julian Frommel and Guo Freeman and Janelle E. MacKenzie and Daniel Johnson and Regan L. Mandryk},
title = {Workshop on Understanding and Combating the Problematic Side of Play},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {566-565},
doi = {10.1145/3573382.3616025},
year = {2023},
}
Publisher's VersionArticle: playcomp23con-p1001-p (type: Invited Talk Abstract) doi:10.1145/3573382.3616025
Methodological Challenges, Risks, and Ethical Implications in Game Research
Arianna Boldi, Selina Cho, Yubo Kou, Amon Rapp, and Max V. Birk (University of Torino, Torino, Italy; University of Oxford, Oxford, UK; Pennsylvania State University, University Park, USA; Eindhoven University of Technology, Eindhoven, Netherlands) @InProceedings{CHI PLAY23p568,
author = {Arianna Boldi and Selina Cho and Yubo Kou and Amon Rapp and Max V. Birk},
title = {Methodological Challenges, Risks, and Ethical Implications in Game Research},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {568-567},
doi = {10.1145/3573382.3616026},
year = {2023},
}
Publisher's VersionArticle: playcomp23con-p1010-p (type: Invited Talk Abstract) doi:10.1145/3573382.3616026
Using Open Game Data to Understand Game-Based Learning
Erik Harpstead, David Gagnon, Magy Seif El-Nasr, and Luke Swanson (Carnegie Mellon University, Pittsburgh, USA; University of Wisconsin, Madison, USA; University of California at Santa Cruz, Santa Clara, USA) @InProceedings{CHI PLAY23p570,
author = {Erik Harpstead and David Gagnon and Magy Seif El-Nasr and Luke Swanson},
title = {Using Open Game Data to Understand Game-Based Learning},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {570-569},
doi = {10.1145/3573382.3616028},
year = {2023},
}
Publisher's VersionArticle: playcomp23con-p1011-p (type: Invited Talk Abstract) doi:10.1145/3573382.3616028
The Role of Generative AI in Games Research
Cody Phillips, Nico Trick, Lennart Nacke, and Regan Mandryk (University of Saskatchewan, Saskatoon, Canada; University of Waterloo, Waterloo, Canada; University of Victoria, Victoria, Canada) @InProceedings{CHI PLAY23p572,
author = {Cody Phillips and Nico Trick and Lennart Nacke and Regan Mandryk},
title = {The Role of Generative AI in Games Research},
booktitle = {Proc.\ CHI PLAY},
publisher = {ACM},
pages = {572-571},
doi = {10.1145/3573382.3616030},
year = {2023},
}
Publisher's VersionArticle: playcomp23con-p1013-p (type: Invited Talk Abstract) doi:10.1145/3573382.3616030