ICSE 2012 Workshops
2012 34th International Conference on Software Engineering (ICSE)
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2012 Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques (GAS), June 9, 2012, Zurich, Switzerland

GAS 2012 – Proceedings

Contents - Abstracts - Authors

Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques (GAS)

Preface

Title Page
Article: icsews12gasforeword-fm000-p doi:
Foreword
Article: icsews12gasforeword-fm001-p doi:

Games of Software Engineering
Sat, Jun 9, 09:00 - 10:30 (Chair: Kendra M. L. Cooper)

Learning Software Engineering Processes through Playing Games: Suggestions for Next Generation of Simulations and Digital Learning Games
Jöran Pieper
(University of Applied Sciences Stralsund, Germany)
Article: icsews12gas-id4-p doi:
It Was a Bit of a Race: Gamification of Version Control
Leif Singer and Kurt Schneider
(Leibniz Universität Hannover, Germany)
Article: icsews12gas-id7-p doi:

Games for Software Engineering
Sat, Jun 9, 11:00 - 12:30 (Chair: Gail E. Kaiser)

Toward Adopting Self-Organizing Models for the Gamification of Context-Aware User Applications
Daniel J. Dubois
(Politecnico di Milano, Italy)
Article: icsews12gas-id19-p doi:

Serious and Pervasive Games
Sat, Jun 9, 14:00 - 15:30 (Chair: Swapneel K. Sheth)

Supporting Seniors Rehabilitation through Videogame Technology: A Distributed Approach
Dario Maggiorini, Laura Anna Ripamonti, and Eraldo Zanon
(University of Milan, Italy)
Article: icsews12gas-id11-p doi:
Adaptive Serious Game Development
Damir Ismailović, Juan Haladjian, Barbara Köhler, Dennis Pagano, and Bernd Brügge
(TU Munich, Germany)
Article: icsews12gas-id1-p doi:
Evaluation of User Engagement and Message Comprehension in a Pervasive Software Installation
Mia Aasbakken, Letizia Jaccheri, and Konstantinos Chorianopoulos
(NTNU, Norway; Ionian University, Greece)
Article: icsews12gas-id5-p doi:
Creation of a Game-Based Digital Layer for Increased Museum Engagement among Digital Natives
Katelyn Doran, Acey Boyce, Andrew Hicks, Jamie Payton, and Tiffany Barnes
(University of North Carolina at Charlotte, USA)
Article: icsews12gas-id18-p doi:

Software Engineering for Games
Sat, Jun 9, 16:00 - 17:30 (Chair: Jonathan S. Bell)

Reusable Components for Artificial Intelligence in Computer Games
Christopher Dragert, Jörg Kienzle, and Clark Verbrugge
(McGill University, Canada)
Article: icsews12gas-id12-p doi:
Feedback in Low vs. High Fidelity Visuals for Game Prototypes
Barbara Köhler, Juan Haladjian, Blagina Simeonova, and Damir Ismailović
(TU Munich, Germany)
Article: icsews12gas-id17-p doi:

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