VR 2017
2017 IEEE Virtual Reality (VR)

2017 IEEE Virtual Reality (VR), March 18-22, 2017, Los Angeles, CA, USA

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Tuesday, March 21, 2017
360° Video Cinematic Experience (Conference Papers)
08:30 – 10:00, Ballroom A, Chair: Gerd Bruder
MR360: Mixed Reality Rendering for 360° Panoramic Videos
6-DOF VR Videos with a Single 360-Camera
Preprint Video
Cinematic Virtual Reality: Evaluating the Effect of Display Type on the Viewing Experience for Panoramic Video
Extraordinary Environments and Abnormal Objects (Conference Papers)
08:30 – 10:00, Ballroom B, Chair: Xubo Yang
A Study on the Use of an Immersive Virtual Reality Store to Investigate Consumer Perceptions and Purchase Behavior toward Non-standard Fruits and Vegetables
The Martian: Examining Human Physical Judgments Across Virtual Gravity Fields
Video Info
Scaled Jump in Gravity-reduced Virtual Environments
Earthquake Safety Training through Virtual Drills
Video
Haptics (Conference Papers)
10:30 – 12:00, Ballroom A, Chair: Robert Lindeman
Evaluation of a Penalty and a Constraint-Based Haptic Rendering Algorithm with Different Haptic Interfaces and Stiffness Values
VRRobot: Robot Actuated Props in an Infinite Virtual Environment
Video
Inducing Self-Motion Sensations in Driving Simulators using Force-Feedback and Haptic Motion
Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality
Walking Alone and Together (Conference Papers)
10:30 – 12:00, Ballroom B, Chair: Niels Christian Nilsson
An Evaluation of Strategies for Two-User Redirected Walking in Shared Physical Spaces
Bending the Curve: Sensitivity to Bending of Curved Paths and Application in Room-Scale VR
Altering User Movement Behaviour in Virtual Environments
Touch and Vibrotactile Feedback (Conference Papers)
13:30 – 14:40, Ballroom A/B, Chair: Anatole Lecyuer
Wearable Tactile Device using Mechanical and Electrical Stimulation for Fingertip Interaction with Virtual World
Video
Exploring the Effect of Vibrotactile Feedback through the Floor on Social Presence in an Immersive Virtual Environment
Designing a Vibrotactile Head-mounted Display for Spatial Awareness in 3D Spaces
Acoustics and Auditory Displays (Conference Papers)
16:00 – 17:15, Ballroom A/B, Chair: Stefania Serrafin
Acoustic VR in the Mouth: A Real-Time Speech-Driven Visual Tongue System
Video
Efficient Construction of the Spatial Room Impulse Response

Time stamp: 2020-10-01T20:11:58+02:00