VR 2017
2017 IEEE Virtual Reality (VR)

2017 IEEE Virtual Reality (VR), March 18-22, 2017, Los Angeles, CA, USA

Phone Layout
No Pictures
Tuesday, March 21, 2017
08:00 – 08:30
Research Demos
08:30 – 17:30, Terrace A/B
FACETEQ Interface Demo for Emotion Expression in VR
Ifigeneia Mavridou, James T. McGhee, Mahyar Hamedi, Mohsen Fatoorechi, Andrew Cleal, Emili Ballaguer-Balester, Ellen Seiss, Graeme Cox, and Charles Nduka
(Bournemouth University, UK; Sussex Innovation Centre, UK)
Diminished Hand: A Diminished Reality-Based Work Area Visualization
Shohei Mori, Momoko Maezawa, Naoto Ienaga, and Hideo Saito
(Keio University, Japan)
Jogging with a Virtual Runner using a See-Through HMD
Takeo Hamada, Michio Okada, and Michiteru Kitazaki
(Toyohashi University of Technology, Japan)
Demonstration: Rapid One-Shot Acquisition of Dynamic VR Avatars
Charles Malleson, Maggie Kosek, Martin Klaudiny, Ivan Huerta, Jean-Charles Bazin, Alexander Sorkine-Hornung, Mark Mine, and Kenny Mitchell
(Disney Research, UK; Edinburgh Napier University, UK; Disney Research, Switzerland; Walt Disney Imagineering, USA)
Application of Redirected Walking in Room-Scale VR
(University of Hamburg, Germany; University of Central Florida, USA)
Immersive Virtual Training for Substation Electricians
Eduardo H. Tanaka, Juliana A. Paludo, Rafael Bacchetti, Edgar V. Gadbem, Leonardo R. Domingues, Carlúcio S. Cordeiro, Olavo Giraldi Jr., Guilherme Alcarde Gallo, Adam Mendes da Silva, and Marcos H. Cascone
(Eldorado Research Institute, Brazil)
Experiencing Guidance in 3D Spaces with a Vibrotactile Head-Mounted Display
Victor Adriel de Jesus Oliveira, Luca Brayda, Luciana Nedel, and Anderson Maciel
(Federal University of Rio Grande do Sul, Brazil; Fondazione Istituto Italiano di Tecnologia, Italy)
Video Info
3DPS: An Auto-calibrated Three-Dimensional Perspective-Corrected Spherical Display
Qian Zhou, Kai Wu, Gregor Miller, Ian Stavness, and Sidney Fels
(University of British Columbia, Canada; University of Saskatchewan, Canada)
Video Info
WebVR Meets WebRTC: Towards 360-Degree Social VR Experiences
Simon Gunkel, Martin Prins, Hans Stokking, and Omar Niamut
(TNO, Netherlands)
mpCubee: Towards a Mobile Perspective Cubic Display using Mobile Phones
(Coburg University, Germany; University of Passau, Germany)
Towards Ad Hoc Mobile Multi-display Environments on Commodity Mobile Devices
(Coburg University, Germany; University of Passau, Germany)
Video Info
ArcheoVR: Exploring Itapeva's Archeological Site
Eduardo Zilles Borba, Andre Montes, Marcio Almeida, Mario Nagamura, Roseli Lopes, Marcelo Knorich Zuffo, Astolfo Araujo, and Regis Kopper
(University of São Paulo, Brazil; Duke University, USA)
NIVR: Neuro Imaging in Virtual Reality
Tyler Ard, David M. Krum, Thai Phan, Dominique Duncan, Ryan Essex, Mark Bolas, and Arthur Toga
(University of Southern California, USA)
VRAIN: Virtual Reality Assisted Intervention for Neuroimaging
Dominique Duncan, Bradley Newman, Adam Saslow, Emily Wanserski, Tyler Ard, Ryan Essex, and Arthur Toga
(University of Southern California, USA; RareFaction Interactive, USA)
Gesture-Based Augmented Reality Annotation
Yun Suk Chang, Benjamin Nuernberger, Bo Luan, Tobias Höllerer, and John O’Donovan
(University of California at Santa Barbara, USA)
Virtual Field Trips with Networked Depth-Camera-Based Teacher, Heterogeneous Displays, and Example Energy Center Application
Jason W. Woodworth, Sam Ekong, and Christoph W. Borst
(University of Louisiana at Lafayette, USA)
Rapid Creation of Photorealistic Virtual Reality Content with Consumer Depth Cameras
(University of Southern California, USA)
Travel in Large-Scale Head-Worn VR: Pre-oriented Teleportation with WIMs and Previews
(Columbia University, USA; Teachers College, USA)
08:30 – 17:30
The Pull
Quba Michalski, Brendan J. Hogan, and Jamie Hunsdale
(QubaVR, USA; Impossible Acoustic, USA)
Virtual Reality to Save Endangered Animals: Many Eyes on the Wild
June Kim and Tomasz Bednarz
(UNSW, Australia; Queensland University of Technology, Australia; Data61 at CSIRO, Australia)
Defying the Nazis VR
Dylan Southard, Elijah Allan-Blitz, Jordan Halsey, Christina Heller, and Artemis Joukowsky
(VR Playhouse, USA; A-B Productions, USA; Farm Pond Pictures, USA)
Singapore Inside Out London 2015 in VR
(iMMERSiVELY, Singapore)
Genome Gazing: A 360° Stereoscopic Animation for Google Cardboard
(Garvan Institute of Medical Research, Australia)
Smoke Water Fire (2016)
360° Video Cinematic Experience (Conference Papers)
08:30 – 10:00, Ballroom A, Chair: Gerd Bruder
MR360: Mixed Reality Rendering for 360° Panoramic Videos
Taehyun Rhee, Lohit Petikam, Benjamin Allen, and Andrew Chalmers
(Victoria University of Wellington, New Zealand)
6-DOF VR Videos with a Single 360-Camera
Jingwei Huang, Zhili Chen, Duygu Ceylan, and Hailin Jin
(Stanford University, USA; Adobe Research, USA)
Preprint Video
Cinematic Virtual Reality: Evaluating the Effect of Display Type on the Viewing Experience for Panoramic Video
Andrew MacQuarrie and Anthony Steed
(University College London, UK)
Extraordinary Environments and Abnormal Objects (Conference Papers)
08:30 – 10:00, Ballroom B, Chair: Xubo Yang
A Study on the Use of an Immersive Virtual Reality Store to Investigate Consumer Perceptions and Purchase Behavior toward Non-standard Fruits and Vegetables
Adrien Verhulst, Jean-Marie Normand, Cindy Lombart, and Guillaume Moreau
(Ecole Centrale de Nantes, France; Audienca Business School, France)
The Martian: Examining Human Physical Judgments Across Virtual Gravity Fields
Tian Ye, Siyuan Qi, James Kubricht, Yixin Zhu, Hongjing Lu, and Song-Chun Zhu
(University of California at Los Angeles, USA)
Video Info
Scaled Jump in Gravity-reduced Virtual Environments
MyoungGon Kim, SungIk Cho, Tanh Quang Tran, Seong-Pil Kim, Ohung Kwon, and JungHyun Han
(Korea University, South Korea; Korea University of Science and Technology, South Korea; Korea Institute of Industrial Technology, South Korea)
Earthquake Safety Training through Virtual Drills
Changyang Li, Wei Liang, Chris Quigley, Yibiao Zhao, and Lap-Fai Yu
(Beijing Institute of Technology, China; University of Massachusetts at Boston, USA; Massachusetts Institute of Technology, USA)
Break and Poster Viewing B
10:00 – 10:30, Strand Bridge
Haptics (Conference Papers)
10:30 – 12:00, Ballroom A, Chair: Robert Lindeman
Evaluation of a Penalty and a Constraint-Based Haptic Rendering Algorithm with Different Haptic Interfaces and Stiffness Values
(German Aerospace Center, Germany)
VRRobot: Robot Actuated Props in an Infinite Virtual Environment
Emanuel Vonach, Clemens Gatterer, and Hannes Kaufmann
(Vienna University of Technology, Austria)
Inducing Self-Motion Sensations in Driving Simulators using Force-Feedback and Haptic Motion
Guillaume Bouyer, Amine Chellali, and
(University of Évry Val d'Essonne, France; Inria, France)
Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality
André Zenner and Antonio Krüger
(DFKI, Germany)
Walking Alone and Together (Conference Papers)
10:30 – 12:00, Ballroom B, Chair: Niels Christian Nilsson
An Evaluation of Strategies for Two-User Redirected Walking in Shared Physical Spaces
Mahdi Azmandian, Timofey Grechkin, and Evan Suma Rosenberg
(University of Southern California, USA)
Bending the Curve: Sensitivity to Bending of Curved Paths and Application in Room-Scale VR
(University of Hamburg, Germany; University of Central Florida, USA)
Altering User Movement Behaviour in Virtual Environments
Adalberto L. Simeone, Ifigeneia Mavridou, and Wendy Powell
(University of Portsmouth, UK; University of Bournemouth, UK)
12:00 – 13:30
Touch and Vibrotactile Feedback (Conference Papers)
13:30 – 14:40, Ballroom A/B, Chair: Anatole Lecyuer
Wearable Tactile Device using Mechanical and Electrical Stimulation for Fingertip Interaction with Virtual World
(University of Electro-Communications, Japan)
Exploring the Effect of Vibrotactile Feedback through the Floor on Social Presence in an Immersive Virtual Environment
Myungho Lee, Gerd Bruder, and
(University of Central Florida, USA)
Designing a Vibrotactile Head-mounted Display for Spatial Awareness in 3D Spaces
Victor Adriel de Jesus Oliveira, Luca Brayda, Luciana Nedel, and Anderson Maciel
(Federal University of Rio Grande do Sul, Brazil; IIT Genova, Italy)
Poster Session B (Posters)
14:40 – 15:30, Ballroom A/B
A Diminished Reality Simulation for Driver-Car Interaction with Transparent Cockpits
Patrick Lindemann and Gerhard Rigoll
(TU Munich, Germany)
Immersive and Collaborative Taichi Motion Learning in Various VR Environments
Tianyu He, Xiaoming Chen, Zhibo Chen, Ye Li, Sen Liu, Junhui Hou, and Ying He
(University of Science and Technology of China, China; City University of Hong Kong, China; Nanyang Technological University, Singapore)
Virtual Zero Gravity Impact on Internal Gravity Model
Thibault Porssut, Henrique G. Debarba, Elisa Canzoneri, Bruno Herbelin, and Ronan Boulic
(EPFL, Switzerland)
Approximating Optimal Sets of Views in Virtual Scenes
Sebastian Freitag, Clemens Löbbert, Benjamin Weyers, and Torsten W. Kuhlen
(RWTH Aachen University, Germany; JARA-HPC, Germany)
Estimating the Motion-to-Photon Latency in Head Mounted Displays
Jingbo Zhao, Robert S. Allison, Margarita Vinnikov, and Sion Jennings
(York University, Canada; National Research Council, Canada)
Object Location Memory Error in Virtual and Real Environments
Mengxin Xu, María Murcia-López, and Anthony Steed
(University College London, UK)
Tactile Feedback Enhanced with Discharged Elastic Energy and Its Effectiveness for In-Air Key-Press and Swipe Operations
Itsuo Kumazawa, Souma Suzuki, Yoshikazu Onuki, and Shunsuke Ono
(Tokyo Institute of Technology, Japan)
BlowClick 2.0: A Trigger Based on Non-verbal Vocal Input
Daniel Zielasko, Neha Neha, Benjamin Weyers, and Torsten W. Kuhlen
(RWTH Aachen University, Germany; JARA-HPC, Germany)
KKse: Safety Education System of the Child in the Kitchen Knife Cooking
Shiho Saito, Koichi Hirota, and Takuya Nojima
(University of Electro-Communications, Japan)
Air Cushion: A Pilot Study of the Passive Technique to Mitigate Simulator Sickness by Responding to Vection
Yoshikazu Onuki, Shunsuke Ono, and Itsuo Kumazawa
(Tokyo Institute of Technology, Japan)
A Haptic Three-Dimensional Shape Display with Three Fingers Grasping
Takuya Handa, Kenji Murase, Makiko Azuma, Toshihiro Shimizu, Satoru Kondo, and Hiroyuki Shinoda
(NHK, Japan; University of Tokyo, Japan)
Data Fragment: Virtual Reality for Viewing and Querying Large Image Sets
Theophilus Teo, Mitchell Norman, Matt Adcock, and Bruce H. Thomas
(University of South Australia, Australia; CSIRO, Australia)
Towards a Design Space Characterizing Workflows That Take Advantage of Immersive Visualization
Tom Vierjahn, Daniel Zielasko, Kees van Kooten, Peter Messmer, Bernd Hentschel, Torsten W. Kuhlen, and Benjamin Weyers
(RWTH Aachen University, Germany; JARA-HPC, Germany; NVIDIA, Germany; NVIDIA, Switzerland)
Hand Gesture Controls for Image Categorization in Immersive Virtual Environments
Chao Peng, Jeffrey T. Hansberger, Lizhou Cao, and Vaidyanath Areyur Shanthakumar
(University of Alabama at Huntsville, USA; US Army Research Lab, USA)
Mixed Reality Training for Tank Platoon Leader Communication Skills
Peter Khooshabeh, Igor Choromanski, Catherine Neubauer, David M. Krum, Ryan Spicer, and Julia Campbell
(US Army Research Lab, USA; University of Southern California, USA)
Preprint Video
Prioritization and Static Error Compensation for Multi-camera Collaborative Tracking in Augmented Reality
Jianren Wang, Long Qian, Ehsan Azimi, and Peter Kazanzides
(Shanghai Jiao Tong University, China; Johns Hopkins University, USA)
Resolution-Defined Projections for Virtual Reality Video Compression
Charles Dunn and Brian Knott
(YouVisit, USA)
The Effect of Geometric Realism on Presence in a Virtual Reality Game
Jonatan S. Hvass, Oliver Larsen, Kasper B. Vendelbo, Niels C. Nilsson, Rolf Nordahl, and Stefania Serafin
(Aalborg University at Copenhagen, Denmark)
An Exploration of Input Conditions for Virtual Teleportation
Emil R. Høeg, Kevin V. Ruder, Niels C. Nilsson, Rolf Nordahl, and Stefania Serafin
(Aalborg University at Copenhagen, Denmark)
A Preliminary Study of Users' Experiences of Meditation in Virtual Reality
Thea Andersen, Gintare Anisimovaite, Anders Christiansen, Mohamed Hussein, Carol Lund, Thomas Nielsen, Eoin Rafferty, Niels C. Nilsson, Rolf Nordahl, and Stefania Serafin
(Aalborg University at Copenhagen, Denmark)
Observation of Mirror Reflection and Voluntary Self-Touch Enhance Self-Recognition for a Telexistence Robot
Yasuyuki Inoue, Fumihiro Kato, MHD Yamen Saraiji, Charith Lasantha Fernando, and Susumu Tachi
(University of Tokyo, Japan; Keio University, Japan)
Adaptive 360-Degree Video Streaming using Layered Video Coding
Afshin Taghavi Nasrabadi, Anahita Mahzari, Joseph D. Beshay, and Ravi Prakash
(University of Texas at Dallas, USA)
A Mixed Reality Tele-presence Platform to Exchange Emotion and Sensory Information Based on MPEG-V Standard
Hojun Lee, Gyutae Ha, Sangho Lee, and Shiho Kim
(Yonsei University, South Korea)
Evaluation of Labelling Layout Methods in Augmented Reality
Gang Li, Yue Liu, and Yongtian Wang
(Beijing Institute of Technology, China)
Real-Time Interactive AR System for Broadcasting
Hyunwoo Cho, Sung-Uk Jung, and Hyung-Keun Jee
(ETRI, South Korea)
Texturing of Augmented Reality Character Based on Colored Drawing
Hengheng Zhao, Ping Huang, and Junfeng Yao
(Xiamen University, China)
VROnSite: Towards Immersive Training of First Responder Squad Leaders in Untethered Virtual Reality
Annette Mossel, Mario Froeschl, Christian Schoenauer, Andreas Peer, Johannes Goellner, and Hannes Kaufmann
(Vienna University of Technology, Austria; M2DMasterMind Development, Austria)
Recommender System for Physical Object Substitution in VR
Jose Garcia Estrada and Adalberto L. Simeone
(University of Portsmouth, UK)
Itapeva 3D: Being Indiana Jones in Virtual Reality
Eduardo Zilles Borba, Andre Montes, Roseli de Deus Lopes, Marcelo Knorich Zuffo, and Regis Kopper
(University of São Paulo, Brazil; Duke University, USA)
Sound Design in Virtual Reality Concert Experiences using a Wave Field Synthesis Approach
Rasmus B. Lind, Victor Milesen, Dina M. Smed, Simone P. Vinkel, Francesco Grani, Niels C. Nilsson, Lars Reng, Rolf Nordahl, and Stefania Serafin
(Aalborg University at Copenhagen, Denmark)
Effect on High versus Low Fidelity Haptic Feedback in a Virtual Reality Baseball Simulation
Andreas Ryge, Lui Thomsen, Theis Berthelsen, Jonatan S. Hvass, Lars Koreska, Casper Vollmers, Niels C. Nilsson, Rolf Nordahl, and Stefania Serafin
(Aalborg University at Copenhagen, Denmark)
Immerj: A Novel System for Democratizing Immersive Storytelling
Sarang S. Bhadsavle, Xie Hunt Shannon Yap, Justin Segler, Rahul Jaisimha, Nishant Raman, Yengzhou Feng, Sierra J. Biggs, Micah Peoples, Robert B. Brenner, and Brian C. McCann
(University of Texas at Austin, USA)
Assisted Travel Based on Common Visibility and Navigation Meshes
Sebastian Freitag, Benjamin Weyers, and Torsten W. Kuhlen
(RWTH Aachen University, Germany; JARA-HPC, Germany)
Advertising Perception with Immersive Virtual Reality Devices
Eduardo Zilles Borba and Marcelo Knorich Zuffo
(University of São Paulo, Brazil)
Exploring Non-reversing Magic Mirrors for Screen-Based Augmented Reality Systems
Felix Bork, Roghayeh Barmaki, Ulrich Eck, Pascal Fallavolita, Bernhard Fuerst, and Nassir Navab
(TU Munich, Germany; Johns Hopkins University, USA; University of Ottawa, Canada)
Towards Understanding Scene Transition Techniques in Immersive 360 Movies and Cinematic Experiences
Kasra Rahimi Moghadam and Eric D. Ragan
(Texas A&M University, USA)
Coordinating Attention and Cooperation in Multi-user Virtual Reality Narratives
Cullen Brown, Ghanshyam Bhutra, Mohamed Suhail, Qinghong Xu, and Eric D. Ragan
(Texas A&M University, USA)
Designing Intentional Impossible Spaces in Virtual Reality Narratives: A Case Study
Joshua A. Fisher, Amit Garg, Karan Pratap Singh, and Wesley Wang
(Georgia Institute of Technology, USA)
Comparison of a Speech-Based and a Pie-Menu-Based Interaction Metaphor for Application Control
Sebastian Pick, Andrew S. Puika, and Torsten W. Kuhlen
(RWTH Aachen University, Germany; JARA-HPC, Germany; Shinta VR, Indonesia)
Virginia Tech's Study Hall: A Virtual Method of Loci Mnemotechnic Study using a Neurologically-Based, Mechanism-Driven, Approach to Immersive Learning Research
Jessie Mann, Nicholas Polys, Rachel Diana, Manasa Ananth, Brad Herald, and Sweetuben Platel
(Virginia Tech, USA)
REINVENT: A Low-Cost, Virtual Reality Brain-Computer Interface for Severe Stroke Upper Limb Motor Recovery
Ryan Spicer, Julia Anglin, David M. Krum, and Sook-Lei Liew
(University of Southern California, USA)
Simulating Anthropomorphic Upper Body Actions in Virtual Reality using Head and Hand Motion Data
Dustin T. Han, Shyam Prathish Sargunam, and Eric D. Ragan
(Texas A&M University, USA)
Contextualizing Construction Accident Reports in Virtual Environments for Safety Education
Alyssa M. Peña and Eric D. Ragan
(Texas A&M University, USA)
Classification Method of Tactile Feeling using Stacked Autoencoder Based on Haptic Primary Colors
Fumihiro Kato, Charith Lasantha Fernando, Yasuyuki Inoue, and Susumu Tachi
(University of Tokyo, Japan; Keio University, Japan)
Uni-CAVE: A Unity3D Plugin for Non-head Mounted VR Display Systems
Ross Tredinnick, Brady Boettcher, Simon Smith, Samuel Solovy, and Kevin Ponto
(University of Wisconsin-Madison, USA)
3D Action Reconstruction using Virtual Player to Assist Karate Training
(Kindai University, Japan)
Immersion and Coherence in a Visual Cliff Environment
(University of North Carolina at Chapel Hill, USA)
Anatomy Builder VR: Applying a Constructive Learning Method in the Virtual Reality Canine Skeletal System
Jinsil Hwaryoung Seo, Brian Smith, Margaret Cook, Michelle Pine, Erica Malone, Steven Leal, and Jinkyo Suh
(Texas A&M University, USA)
Transfer of a Skilled Motor Learning Task between Virtual and Conventional Environments
Julia Anglin, David Saldana, Allie Schmiesing, and Sook-Lei Liew
(University of Southern California, USA)
A Methodology for Optimized Generation of Virtual Environments Based on Hydroelectric Power Plants
Ígor Andrade Moraes, Alexandre Cardoso, Edgard Lamounier Jr., Milton Miranda Neto, and Isabela Cristina dos Santos Peres
(Federal University of Uberlândia, Brazil)
Break and Poster Viewing B
15:30 – 16:00, Strand Bridge
Instantaneous Beaming to Distance Places – A Possible and Desirable Future? (Panels)
16:00 – 17:15, Parkview
Acoustics and Auditory Displays (Conference Papers)
16:00 – 17:15, Ballroom A/B, Chair: Stefania Serrafin
Acoustic VR in the Mouth: A Real-Time Speech-Driven Visual Tongue System
Ran Luo, Qiang Fang, Jianguo Wei, Wenhuan Lu, Weiwei Xu, and Yin Yang
(University of New Mexico, USA; Chinese Academy of Social Sciences, China; Tianjin University, China; Zhejiang University, China)
Efficient Construction of the Spatial Room Impulse Response
Carl Schissler, Peter Stirling, and Ravish Mehra
(Oculus, USA; Facebook, USA)
19:15 – 21:15

Time stamp: 2020-01-17T02:23:36+01:00