VR 2017

2017 IEEE Virtual Reality (VR), March 18-22, 2017, Los Angeles, CA, USA

Desktop Layout

Poster Session A
Ballroom A/B
Group Immersive Education with Digital Fulldome Planetariums
Ka Chun Yu, Kamran Sahami, Victoria Sahami, Larry Sessions, and Grant Denn
(Denver Museum of Nature & Science, USA; Metropolitan State University of Denver, USA)
Abstract: Although fulldome video digital theaters evolved from traditional planetariums, they are more akin to virtual reality (VR) theaters that create large-scale, group immersive experiences. In order to help understand how immersion and wide fields-of-view (FOV) impact learning, we studied the use of visualizations on topics that do and do not require spatial understanding in astronomy classes. We find a significant difference between students who viewed visualizations in the dome versus those that saw non-immersive content in their classrooms, with the former showing the greatest retention. Our results suggest that immersive visuals help free up cognitive resources that can be used to build mental models requiring spatial understanding, and the physical display size combined with the wide FOV may result in greater attention. Although fulldome is a complementary medium to traditional VR, our results have implications for future head-mounted displays.


Time stamp: 2020-02-26T05:42:22+01:00