VR 2017

2017 IEEE Virtual Reality (VR), March 18-22, 2017, Los Angeles, CA, USA

Desktop Layout

Poster Session B
Ballroom A/B
Uni-CAVE: A Unity3D Plugin for Non-head Mounted VR Display Systems
Ross Tredinnick, Brady Boettcher, Simon Smith, Samuel Solovy, and Kevin Ponto
(University of Wisconsin-Madison, USA)
Abstract: Unity3D has become a popular, freely available 3D game engine for design and construction of virtual environments. Unfortunately, the few options that currently exist for adapting Unity3D to distributed immersive tiled or projection-based VR display systems rely on closed commercial products. Uni-CAVE aims to solve this problem by creating a freely-available and easy to use Unity3D extension package for cluster-based VR display systems. This extension provides support for head and device tracking, stereo rendering and display synchronization. Furthermore, Uni-CAVE enables configuration within the Unity environment enabling researchers to get quickly up and running.


Time stamp: 2019-09-16T02:16:32+02:00