VR 2017

2017 IEEE Virtual Reality (VR), March 18-22, 2017, Los Angeles, CA, USA

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Effect of Hand-Avatar in a Selection Task Using a Tablet as Input Device in an Immersive Virtual Environment
Luis Afonso, Paulo Dias, Carlos Ferreira, and Beatriz Sousa Santos
(University of Aveiro, Portugal)
Abstract: How does the virtual representation of the user's hands influence the performance on a button selection task performed in a tablet-based interaction within an immersive virtual environment? To answer this question, we asked 55 participants to use three conditions: no-hand avatar, realistic avatar and translucent avatar. The participants were faster but made slightly more errors while using the no-avatar condition, and considered easier to perform the task with the translucent avatar.


Time stamp: 2019-03-23T19:55:46+01:00