VR 2017

2017 IEEE Virtual Reality (VR), March 18-22, 2017, Los Angeles, CA, USA

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Procedural Celestial Rendering for 3D Navigation
Alain Galvan, Francisco R. Ortega, and Naphtali Rishe
(Florida International University, USA)
Abstract: Finding the best suitable environment for 3D navigation that utilizes at least six degrees-of-freedom is still difficult. Furthermore, creating a system to procedurally generate a large virtual environment provides an opportunity for researchers to understand this problem further. Therefore, we present a novel technique to render a parametric celestial skybox with the ability to light environments similar to natural color corrected images from telescopes. We first pre-compute a spherical ray map that corresponds to the cubemap coordinates, then generate stars and dust through a combination of different noise generation shaders.


Time stamp: 2020-05-25T21:54:04+02:00