VR 2017

2017 IEEE Virtual Reality (VR), March 18-22, 2017, Los Angeles, CA, USA

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3D Interaction
3DUI
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Exploring Natural Eye-Gaze-Based Interaction for Immersive Virtual Reality
Thammathip Piumsomboon, Gun Lee, Robert W. Lindeman, and Mark Billinghurst
(University of South Australia, Australia; University of Canterbury, New Zealand)
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Supplementary Material
Abstract: Eye tracking technology in a head-mounted display has undergone rapid advancement in recent years, making it possible for researchers to explore new interaction techniques using natural eye movements. This paper explores three novel eye-gaze-based interaction techniques: (1) Duo-Reticles, eye-gaze selection based on eye-gaze and inertial reticles, (2) Radial Pursuit, cluttered-object selection that takes advantage of smooth pursuit, and (3) Nod and Roll, head-gesture-based interaction based on the vestibulo-ocular reflex. In an initial user study, we compare each technique against a baseline condition in a scenario that demonstrates its strengths and weaknesses.

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Time stamp: 2019-05-22T07:10:02+02:00