FSE 2024 CoLos
32nd ACM International Conference on the Foundations of Software Engineering (FSE 2024)
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1st ACM International Workshop on Foundations of Applied Software Engineering for Games (FaSE4Games 2024), July 16, 2024, Porto de Galinhas, Brazil

FaSE4Games 2024 – Preliminary Table of Contents

Contents - Abstracts - Authors
Twitter: https://twitter.com/esecfse

1st ACM International Workshop on Foundations of Applied Software Engineering for Games (FaSE4Games 2024)

Frontmatter

Title Page
Message from the Chairs
Committees

Papers

Towards the Automatic Replication of Gameplays to Support Game Debugging
Stefano Campanella ORCID logo, Emanuela Guglielmi ORCID logo, Rocco OlivetoORCID logo, Gabriele BavotaORCID logo, and Simone ScalabrinoORCID logo
(USI Lugano, Switzerland; University of Molise, Italy)
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Unit Test Generation using Large Language Models for Unity Game Development
Ciprian Paduraru ORCID logo, Alin StefanescuORCID logo, and Augustin Jianu ORCID logo
(University of Bucharest, Romania; certSIGN, Romania)
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Combining Neuroevolution with the Search for Novelty to Improve the Generation of Test Inputs for Games
Patric Feldmeier ORCID logo and Gordon Fraser ORCID logo
(University of Passau, Germany)
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A Data-Driven Analysis of Player Personalities for Different Game Genres
Xiaozhou Li ORCID logo, Valentina Lenarduzzi ORCID logo, and Davide Taibi ORCID logo
(University of Oulu, Finland)
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