| |
Alatalo, Toni
|
GAS '13: "Comparative API Complexity ..."
Comparative API Complexity Analysis of Two Platforms for Networked Multiplayer Games using a Reference Game
Toni Alatalo, Erno Kuusela, Rauli Puuperä, and Timo Ojala
(University of Oulu, Finland; Playsign, Finland)
@InProceedings{GAS13p48,
author = {Toni Alatalo and Erno Kuusela and Rauli Puuperä and Timo Ojala},
title = {Comparative API Complexity Analysis of Two Platforms for Networked Multiplayer Games using a Reference Game},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {48-47},
doi = {},
year = {2013},
}
|
| |
Albassam, Emad |
GAS '13: "Applying Software Product ..."
Applying Software Product Lines to Multiplatform Video Games
Emad Albassam and Hassan Gomaa
(George Mason University, USA)
@InProceedings{GAS13p1,
author = {Emad Albassam and Hassan Gomaa},
title = {Applying Software Product Lines to Multiplatform Video Games},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {1-0},
doi = {},
year = {2013},
}
|
| |
Breugel, Franck van
|
GAS '13: "Towards Model Checking of ..."
Towards Model Checking of Computer Games with Java PathFinder
Nastaran Shafiei and Franck van Breugel
(York University, Canada; University of Oxford, UK)
@InProceedings{GAS13p15,
author = {Nastaran Shafiei and Franck van Breugel},
title = {Towards Model Checking of Computer Games with Java PathFinder},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {15-14},
doi = {},
year = {2013},
}
|
| |
Chorianopoulos, Konstantinos
|
GAS '13: "User Requirements for Gamifying ..."
User Requirements for Gamifying Sports Software
Konstantinos Giannakis, Konstantinos Chorianopoulos, and Letizia Jaccheri
(Ionian University, Greece; NTNU, Norway)
@InProceedings{GAS13p22,
author = {Konstantinos Giannakis and Konstantinos Chorianopoulos and Letizia Jaccheri},
title = {User Requirements for Gamifying Sports Software},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {22-21},
doi = {},
year = {2013},
}
|
| |
De Halleux, Jonathan
|
GAS '13: "Educational Software Engineering: ..."
Educational Software Engineering: Where Software Engineering, Education, and Gaming Meet
Tao Xie, Nikolai Tillmann, and Jonathan de Halleux
(North Carolina State University, USA; Microsoft Research, USA)
@InProceedings{GAS13p40,
author = {Tao Xie and Nikolai Tillmann and Jonathan de Halleux},
title = {Educational Software Engineering: Where Software Engineering, Education, and Gaming Meet},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {40-39},
doi = {},
year = {2013},
}
|
| |
Fukazawa, Yoshiaki
|
GAS '13: "Goal-Oriented Requirements ..."
Goal-Oriented Requirements Analysis and an Extended Design Pattern using Scala for Artificial Intelligence Programming Contests
Kazunori Sakamoto, Hiroaki Hosono, Seiji Sato, Hironori Washizaki, and Yoshiaki Fukazawa
(Waseda University, Japan; Tokyo Institute of Technology, Japan)
@InProceedings{GAS13p36,
author = {Kazunori Sakamoto and Hiroaki Hosono and Seiji Sato and Hironori Washizaki and Yoshiaki Fukazawa},
title = {Goal-Oriented Requirements Analysis and an Extended Design Pattern using Scala for Artificial Intelligence Programming Contests},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {36-35},
doi = {},
year = {2013},
}
|
| |
Gatzidis, Christos
|
GAS '13: "Distributed DeepThought: Synchronising ..."
Distributed DeepThought: Synchronising Complex Network Multi-player Games in a Scalable and Flexible Manner
Karsten Pedersen, Christos Gatzidis, and Barry Northern
(Bournemouth University, UK; 4T2 Multimedia, UK)
@InProceedings{GAS13p44,
author = {Karsten Pedersen and Christos Gatzidis and Barry Northern},
title = {Distributed DeepThought: Synchronising Complex Network Multi-player Games in a Scalable and Flexible Manner},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {44-43},
doi = {},
year = {2013},
}
|
| |
Giannakis, Konstantinos |
GAS '13: "User Requirements for Gamifying ..."
User Requirements for Gamifying Sports Software
Konstantinos Giannakis, Konstantinos Chorianopoulos, and Letizia Jaccheri
(Ionian University, Greece; NTNU, Norway)
@InProceedings{GAS13p22,
author = {Konstantinos Giannakis and Konstantinos Chorianopoulos and Letizia Jaccheri},
title = {User Requirements for Gamifying Sports Software},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {22-21},
doi = {},
year = {2013},
}
|
| |
Gomaa, Hassan |
GAS '13: "Applying Software Product ..."
Applying Software Product Lines to Multiplatform Video Games
Emad Albassam and Hassan Gomaa
(George Mason University, USA)
@InProceedings{GAS13p1,
author = {Emad Albassam and Hassan Gomaa},
title = {Applying Software Product Lines to Multiplatform Video Games},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {1-0},
doi = {},
year = {2013},
}
|
| |
Hastjarjanto, Tom
|
GAS '13: "A DSL for Describing the Artificial ..."
A DSL for Describing the Artificial Intelligence in Real-Time Video Games
Tom Hastjarjanto, Johan Jeuring, and Sean Leather
(Utrecht University, Netherlands; Open University, Netherlands)
@InProceedings{GAS13p8,
author = {Tom Hastjarjanto and Johan Jeuring and Sean Leather},
title = {A DSL for Describing the Artificial Intelligence in Real-Time Video Games},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {8-7},
doi = {},
year = {2013},
}
|
| |
Hosono, Hiroaki |
GAS '13: "Goal-Oriented Requirements ..."
Goal-Oriented Requirements Analysis and an Extended Design Pattern using Scala for Artificial Intelligence Programming Contests
Kazunori Sakamoto, Hiroaki Hosono, Seiji Sato, Hironori Washizaki, and Yoshiaki Fukazawa
(Waseda University, Japan; Tokyo Institute of Technology, Japan)
@InProceedings{GAS13p36,
author = {Kazunori Sakamoto and Hiroaki Hosono and Seiji Sato and Hironori Washizaki and Yoshiaki Fukazawa},
title = {Goal-Oriented Requirements Analysis and an Extended Design Pattern using Scala for Artificial Intelligence Programming Contests},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {36-35},
doi = {},
year = {2013},
}
|
| |
Jaccheri, Letizia
|
GAS '13: "User Requirements for Gamifying ..."
User Requirements for Gamifying Sports Software
Konstantinos Giannakis, Konstantinos Chorianopoulos, and Letizia Jaccheri
(Ionian University, Greece; NTNU, Norway)
@InProceedings{GAS13p22,
author = {Konstantinos Giannakis and Konstantinos Chorianopoulos and Letizia Jaccheri},
title = {User Requirements for Gamifying Sports Software},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {22-21},
doi = {},
year = {2013},
}
|
| |
Jeuring, Johan |
GAS '13: "A DSL for Describing the Artificial ..."
A DSL for Describing the Artificial Intelligence in Real-Time Video Games
Tom Hastjarjanto, Johan Jeuring, and Sean Leather
(Utrecht University, Netherlands; Open University, Netherlands)
@InProceedings{GAS13p8,
author = {Tom Hastjarjanto and Johan Jeuring and Sean Leather},
title = {A DSL for Describing the Artificial Intelligence in Real-Time Video Games},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {8-7},
doi = {},
year = {2013},
}
|
| |
Kuusela, Erno
|
GAS '13: "Comparative API Complexity ..."
Comparative API Complexity Analysis of Two Platforms for Networked Multiplayer Games using a Reference Game
Toni Alatalo, Erno Kuusela, Rauli Puuperä, and Timo Ojala
(University of Oulu, Finland; Playsign, Finland)
@InProceedings{GAS13p48,
author = {Toni Alatalo and Erno Kuusela and Rauli Puuperä and Timo Ojala},
title = {Comparative API Complexity Analysis of Two Platforms for Networked Multiplayer Games using a Reference Game},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {48-47},
doi = {},
year = {2013},
}
|
| |
Leather, Sean
|
GAS '13: "A DSL for Describing the Artificial ..."
A DSL for Describing the Artificial Intelligence in Real-Time Video Games
Tom Hastjarjanto, Johan Jeuring, and Sean Leather
(Utrecht University, Netherlands; Open University, Netherlands)
@InProceedings{GAS13p8,
author = {Tom Hastjarjanto and Johan Jeuring and Sean Leather},
title = {A DSL for Describing the Artificial Intelligence in Real-Time Video Games},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {8-7},
doi = {},
year = {2013},
}
|
| |
Northern, Barry
|
GAS '13: "Distributed DeepThought: Synchronising ..."
Distributed DeepThought: Synchronising Complex Network Multi-player Games in a Scalable and Flexible Manner
Karsten Pedersen, Christos Gatzidis, and Barry Northern
(Bournemouth University, UK; 4T2 Multimedia, UK)
@InProceedings{GAS13p44,
author = {Karsten Pedersen and Christos Gatzidis and Barry Northern},
title = {Distributed DeepThought: Synchronising Complex Network Multi-player Games in a Scalable and Flexible Manner},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {44-43},
doi = {},
year = {2013},
}
|
| |
Ojala, Timo
|
GAS '13: "Comparative API Complexity ..."
Comparative API Complexity Analysis of Two Platforms for Networked Multiplayer Games using a Reference Game
Toni Alatalo, Erno Kuusela, Rauli Puuperä, and Timo Ojala
(University of Oulu, Finland; Playsign, Finland)
@InProceedings{GAS13p48,
author = {Toni Alatalo and Erno Kuusela and Rauli Puuperä and Timo Ojala},
title = {Comparative API Complexity Analysis of Two Platforms for Networked Multiplayer Games using a Reference Game},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {48-47},
doi = {},
year = {2013},
}
|
| |
Pedersen, Karsten
|
GAS '13: "Distributed DeepThought: Synchronising ..."
Distributed DeepThought: Synchronising Complex Network Multi-player Games in a Scalable and Flexible Manner
Karsten Pedersen, Christos Gatzidis, and Barry Northern
(Bournemouth University, UK; 4T2 Multimedia, UK)
@InProceedings{GAS13p44,
author = {Karsten Pedersen and Christos Gatzidis and Barry Northern},
title = {Distributed DeepThought: Synchronising Complex Network Multi-player Games in a Scalable and Flexible Manner},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {44-43},
doi = {},
year = {2013},
}
|
| |
Puuperä, Rauli |
GAS '13: "Comparative API Complexity ..."
Comparative API Complexity Analysis of Two Platforms for Networked Multiplayer Games using a Reference Game
Toni Alatalo, Erno Kuusela, Rauli Puuperä, and Timo Ojala
(University of Oulu, Finland; Playsign, Finland)
@InProceedings{GAS13p48,
author = {Toni Alatalo and Erno Kuusela and Rauli Puuperä and Timo Ojala},
title = {Comparative API Complexity Analysis of Two Platforms for Networked Multiplayer Games using a Reference Game},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {48-47},
doi = {},
year = {2013},
}
|
| |
Sakamoto, Kazunori
|
GAS '13: "Goal-Oriented Requirements ..."
Goal-Oriented Requirements Analysis and an Extended Design Pattern using Scala for Artificial Intelligence Programming Contests
Kazunori Sakamoto, Hiroaki Hosono, Seiji Sato, Hironori Washizaki, and Yoshiaki Fukazawa
(Waseda University, Japan; Tokyo Institute of Technology, Japan)
@InProceedings{GAS13p36,
author = {Kazunori Sakamoto and Hiroaki Hosono and Seiji Sato and Hironori Washizaki and Yoshiaki Fukazawa},
title = {Goal-Oriented Requirements Analysis and an Extended Design Pattern using Scala for Artificial Intelligence Programming Contests},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {36-35},
doi = {},
year = {2013},
}
|
| |
Sato, Seiji |
GAS '13: "Goal-Oriented Requirements ..."
Goal-Oriented Requirements Analysis and an Extended Design Pattern using Scala for Artificial Intelligence Programming Contests
Kazunori Sakamoto, Hiroaki Hosono, Seiji Sato, Hironori Washizaki, and Yoshiaki Fukazawa
(Waseda University, Japan; Tokyo Institute of Technology, Japan)
@InProceedings{GAS13p36,
author = {Kazunori Sakamoto and Hiroaki Hosono and Seiji Sato and Hironori Washizaki and Yoshiaki Fukazawa},
title = {Goal-Oriented Requirements Analysis and an Extended Design Pattern using Scala for Artificial Intelligence Programming Contests},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {36-35},
doi = {},
year = {2013},
}
|
| |
Shafiei, Nastaran |
GAS '13: "Towards Model Checking of ..."
Towards Model Checking of Computer Games with Java PathFinder
Nastaran Shafiei and Franck van Breugel
(York University, Canada; University of Oxford, UK)
@InProceedings{GAS13p15,
author = {Nastaran Shafiei and Franck van Breugel},
title = {Towards Model Checking of Computer Games with Java PathFinder},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {15-14},
doi = {},
year = {2013},
}
|
| |
Tanimoto, Steven L.
|
GAS '13: "Game Design as a Game ..."
Game Design as a Game
Robert H. Thompson and Steven L. Tanimoto
(University of Washington, USA)
@InProceedings{GAS13p29,
author = {Robert H. Thompson and Steven L. Tanimoto},
title = {Game Design as a Game},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {29-28},
doi = {},
year = {2013},
}
|
| |
Thompson, Robert H. |
GAS '13: "Game Design as a Game ..."
Game Design as a Game
Robert H. Thompson and Steven L. Tanimoto
(University of Washington, USA)
@InProceedings{GAS13p29,
author = {Robert H. Thompson and Steven L. Tanimoto},
title = {Game Design as a Game},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {29-28},
doi = {},
year = {2013},
}
|
| |
Tillmann, Nikolai |
GAS '13: "Educational Software Engineering: ..."
Educational Software Engineering: Where Software Engineering, Education, and Gaming Meet
Tao Xie, Nikolai Tillmann, and Jonathan de Halleux
(North Carolina State University, USA; Microsoft Research, USA)
@InProceedings{GAS13p40,
author = {Tao Xie and Nikolai Tillmann and Jonathan de Halleux},
title = {Educational Software Engineering: Where Software Engineering, Education, and Gaming Meet},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {40-39},
doi = {},
year = {2013},
}
|
| |
Washizaki, Hironori
|
GAS '13: "Goal-Oriented Requirements ..."
Goal-Oriented Requirements Analysis and an Extended Design Pattern using Scala for Artificial Intelligence Programming Contests
Kazunori Sakamoto, Hiroaki Hosono, Seiji Sato, Hironori Washizaki, and Yoshiaki Fukazawa
(Waseda University, Japan; Tokyo Institute of Technology, Japan)
@InProceedings{GAS13p36,
author = {Kazunori Sakamoto and Hiroaki Hosono and Seiji Sato and Hironori Washizaki and Yoshiaki Fukazawa},
title = {Goal-Oriented Requirements Analysis and an Extended Design Pattern using Scala for Artificial Intelligence Programming Contests},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {36-35},
doi = {},
year = {2013},
}
|
| |
Xie, Tao
|
GAS '13: "Educational Software Engineering: ..."
Educational Software Engineering: Where Software Engineering, Education, and Gaming Meet
Tao Xie, Nikolai Tillmann, and Jonathan de Halleux
(North Carolina State University, USA; Microsoft Research, USA)
@InProceedings{GAS13p40,
author = {Tao Xie and Nikolai Tillmann and Jonathan de Halleux},
title = {Educational Software Engineering: Where Software Engineering, Education, and Gaming Meet},
booktitle = {Proc.\ GAS},
publisher = {IEEE},
pages = {40-39},
doi = {},
year = {2013},
}
|