| |
Adams, IV., George
|
GAS '11: "The Architectural Challenges ..."
The Architectural Challenges of Adding Accessibility Features to ALICE as a Case Study of Maintenance in Educational Software
Stephanie Ludi, George Adams, IV., Bradley Blankenship, and Michel Dapiran
(Rochester Institute of Technology, USA)
@InProceedings{GAS11p81,
author = {Stephanie Ludi and George Adams, IV. and Bradley Blankenship and Michel Dapiran},
title = {The Architectural Challenges of Adding Accessibility Features to ALICE as a Case Study of Maintenance in Educational Software},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {81-80},
doi = {},
year = {2011},
}
|
| |
Ahmadi, Navid |
GAS '11: "Towards Democratizing Computer ..."
Towards Democratizing Computer Science Education through Social Game Design
Navid Ahmadi, Mehdi Jazayeri, and Alexander Repenning
(University of Lugano, Switzerland; University of Colorado, USA)
@InProceedings{GAS11p121,
author = {Navid Ahmadi and Mehdi Jazayeri and Alexander Repenning},
title = {Towards Democratizing Computer Science Education through Social Game Design},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {121-120},
doi = {},
year = {2011},
}
|
| |
Asuncion, Hazeline |
GAS '11: "Serious Game Development as ..."
Serious Game Development as an Iterative User-Centered Agile Software Project
Hazeline Asuncion, David Socha, Kelvin Sung, Scott Berfield, and Wanda Gregory
(University of Washington at Bothell, USA)
@InProceedings{GAS11p111,
author = {Hazeline Asuncion and David Socha and Kelvin Sung and Scott Berfield and Wanda Gregory},
title = {Serious Game Development as an Iterative User-Centered Agile Software Project},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {111-110},
doi = {},
year = {2011},
}
|
| |
Barnes, Tiffany
|
GAS '11: "GameChanger: A Middleware ..."
GameChanger: A Middleware for Social Exergames
Jamie Payton, Evie Powell, Andrea Nickel, Katelyn Doran, and Tiffany Barnes
(University of North Carolina at Charlotte, USA)
@InProceedings{GAS11p91,
author = {Jamie Payton and Evie Powell and Andrea Nickel and Katelyn Doran and Tiffany Barnes},
title = {GameChanger: A Middleware for Social Exergames},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {91-90},
doi = {},
year = {2011},
}
|
| |
Bell, Jonathan |
GAS '11: "HALO (Highly Addictive, sociaLly ..."
HALO (Highly Addictive, sociaLly Optimized) Software Engineering
Swapneel Sheth, Jonathan Bell, and Gail Kaiser
(Columbia University, USA)
@InProceedings{GAS11p71,
author = {Swapneel Sheth and Jonathan Bell and Gail Kaiser},
title = {HALO (Highly Addictive, sociaLly Optimized) Software Engineering},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {71-70},
doi = {},
year = {2011},
}
|
| |
Berfield, Scott |
GAS '11: "Serious Game Development as ..."
Serious Game Development as an Iterative User-Centered Agile Software Project
Hazeline Asuncion, David Socha, Kelvin Sung, Scott Berfield, and Wanda Gregory
(University of Washington at Bothell, USA)
@InProceedings{GAS11p111,
author = {Hazeline Asuncion and David Socha and Kelvin Sung and Scott Berfield and Wanda Gregory},
title = {Serious Game Development as an Iterative User-Centered Agile Software Project},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {111-110},
doi = {},
year = {2011},
}
|
| |
Blankenship, Bradley |
GAS '11: "The Architectural Challenges ..."
The Architectural Challenges of Adding Accessibility Features to ALICE as a Case Study of Maintenance in Educational Software
Stephanie Ludi, George Adams, IV., Bradley Blankenship, and Michel Dapiran
(Rochester Institute of Technology, USA)
@InProceedings{GAS11p81,
author = {Stephanie Ludi and George Adams, IV. and Bradley Blankenship and Michel Dapiran},
title = {The Architectural Challenges of Adding Accessibility Features to ALICE as a Case Study of Maintenance in Educational Software},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {81-80},
doi = {},
year = {2011},
}
|
| |
Branton, Chris |
GAS '11: "Interoperability Standards ..."
Interoperability Standards for Pervasive Games
Chris Branton, Doris Carver, and Brygg Ullmer
(Louisiana State University, USA)
@InProceedings{GAS11p101,
author = {Chris Branton and Doris Carver and Brygg Ullmer},
title = {Interoperability Standards for Pervasive Games},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {101-100},
doi = {},
year = {2011},
}
|
| |
Carver, Doris
|
GAS '11: "Interoperability Standards ..."
Interoperability Standards for Pervasive Games
Chris Branton, Doris Carver, and Brygg Ullmer
(Louisiana State University, USA)
@InProceedings{GAS11p101,
author = {Chris Branton and Doris Carver and Brygg Ullmer},
title = {Interoperability Standards for Pervasive Games},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {101-100},
doi = {},
year = {2011},
}
|
| |
Cooper, Kendra M. L. |
GAS '11: "Software Engineering Senior ..."
Software Engineering Senior Design Course: Experiences with Agile Game Development in a Capstone Project
Tucker Smith, Kendra M. L. Cooper, and C. Shaun Longstreet
(The University of Texas at Dallas, USA)
@InProceedings{GAS11p21,
author = {Tucker Smith and Kendra M. L. Cooper and C. Shaun Longstreet},
title = {Software Engineering Senior Design Course: Experiences with Agile Game Development in a Capstone Project},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {21-20},
doi = {},
year = {2011},
}
|
| |
Dapiran, Michel
|
GAS '11: "The Architectural Challenges ..."
The Architectural Challenges of Adding Accessibility Features to ALICE as a Case Study of Maintenance in Educational Software
Stephanie Ludi, George Adams, IV., Bradley Blankenship, and Michel Dapiran
(Rochester Institute of Technology, USA)
@InProceedings{GAS11p81,
author = {Stephanie Ludi and George Adams, IV. and Bradley Blankenship and Michel Dapiran},
title = {The Architectural Challenges of Adding Accessibility Features to ALICE as a Case Study of Maintenance in Educational Software},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {81-80},
doi = {},
year = {2011},
}
|
| |
Doran, Katelyn |
GAS '11: "GameChanger: A Middleware ..."
GameChanger: A Middleware for Social Exergames
Jamie Payton, Evie Powell, Andrea Nickel, Katelyn Doran, and Tiffany Barnes
(University of North Carolina at Charlotte, USA)
@InProceedings{GAS11p91,
author = {Jamie Payton and Evie Powell and Andrea Nickel and Katelyn Doran and Tiffany Barnes},
title = {GameChanger: A Middleware for Social Exergames},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {91-90},
doi = {},
year = {2011},
}
|
| |
Dragert, Christopher |
GAS '11: "Toward High-Level Reuse of ..."
Toward High-Level Reuse of Statechart-based AI in Computer Games
Christopher Dragert, Jörg Kienzle, and Clark Verbrugge
(McGill University, Canada)
@InProceedings{GAS11p61,
author = {Christopher Dragert and Jörg Kienzle and Clark Verbrugge},
title = {Toward High-Level Reuse of Statechart-based AI in Computer Games},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {61-60},
doi = {},
year = {2011},
}
|
| |
Gregory, Wanda
|
GAS '11: "Serious Game Development as ..."
Serious Game Development as an Iterative User-Centered Agile Software Project
Hazeline Asuncion, David Socha, Kelvin Sung, Scott Berfield, and Wanda Gregory
(University of Washington at Bothell, USA)
@InProceedings{GAS11p111,
author = {Hazeline Asuncion and David Socha and Kelvin Sung and Scott Berfield and Wanda Gregory},
title = {Serious Game Development as an Iterative User-Centered Agile Software Project},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {111-110},
doi = {},
year = {2011},
}
|
| |
Hall, Robert J.
|
GAS '11: "Software Engineering Challenges ..."
Software Engineering Challenges of Multi-player Outdoor Smartphone Games
Robert J. Hall
(AT&T Labs Research, USA)
@InProceedings{GAS11p131,
author = {Robert J. Hall},
title = {Software Engineering Challenges of Multi-player Outdoor Smartphone Games},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {131-130},
doi = {},
year = {2011},
}
|
| |
Jazayeri, Mehdi
|
GAS '11: "Towards Democratizing Computer ..."
Towards Democratizing Computer Science Education through Social Game Design
Navid Ahmadi, Mehdi Jazayeri, and Alexander Repenning
(University of Lugano, Switzerland; University of Colorado, USA)
@InProceedings{GAS11p121,
author = {Navid Ahmadi and Mehdi Jazayeri and Alexander Repenning},
title = {Towards Democratizing Computer Science Education through Social Game Design},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {121-120},
doi = {},
year = {2011},
}
|
| |
Kaiser, Gail
|
GAS '11: "HALO (Highly Addictive, sociaLly ..."
HALO (Highly Addictive, sociaLly Optimized) Software Engineering
Swapneel Sheth, Jonathan Bell, and Gail Kaiser
(Columbia University, USA)
@InProceedings{GAS11p71,
author = {Swapneel Sheth and Jonathan Bell and Gail Kaiser},
title = {HALO (Highly Addictive, sociaLly Optimized) Software Engineering},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {71-70},
doi = {},
year = {2011},
}
|
| |
Keenan, Ed |
GAS '11: "Exploring Game Architecture ..."
Exploring Game Architecture Best-Practices with Classic Space Invaders
Ed Keenan and Adam Steele
(DePaul University, USA)
@InProceedings{GAS11p51,
author = {Ed Keenan and Adam Steele},
title = {Exploring Game Architecture Best-Practices with Classic Space Invaders},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {51-50},
doi = {},
year = {2011},
}
|
| |
Kienzle, Jörg |
GAS '11: "Toward High-Level Reuse of ..."
Toward High-Level Reuse of Statechart-based AI in Computer Games
Christopher Dragert, Jörg Kienzle, and Clark Verbrugge
(McGill University, Canada)
@InProceedings{GAS11p61,
author = {Christopher Dragert and Jörg Kienzle and Clark Verbrugge},
title = {Toward High-Level Reuse of Statechart-based AI in Computer Games},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {61-60},
doi = {},
year = {2011},
}
|
| |
Kiniry, Joseph R. |
GAS '11: "Verified Gaming ..."
Verified Gaming
Joseph R. Kiniry and Daniel M. Zimmerman
(IT University of Copenhagen, Denmark; University of Washington at Tacoma, USA)
@InProceedings{GAS11p41,
author = {Joseph R. Kiniry and Daniel M. Zimmerman},
title = {Verified Gaming},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {41-40},
doi = {},
year = {2011},
}
|
| |
Lewis, Chris
|
GAS '11: "The Whats and the Whys of ..."
The Whats and the Whys of Games and Software Engineering
Chris Lewis and Jim Whitehead
(UC Santa Cruz, USA)
@InProceedings{GAS11p1,
author = {Chris Lewis and Jim Whitehead},
title = {The Whats and the Whys of Games and Software Engineering},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {1-0},
doi = {},
year = {2011},
}
|
| |
Longstreet, C. Shaun |
GAS '11: "Software Engineering Senior ..."
Software Engineering Senior Design Course: Experiences with Agile Game Development in a Capstone Project
Tucker Smith, Kendra M. L. Cooper, and C. Shaun Longstreet
(The University of Texas at Dallas, USA)
@InProceedings{GAS11p21,
author = {Tucker Smith and Kendra M. L. Cooper and C. Shaun Longstreet},
title = {Software Engineering Senior Design Course: Experiences with Agile Game Development in a Capstone Project},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {21-20},
doi = {},
year = {2011},
}
|
| |
Ludi, Stephanie |
GAS '11: "The Benefits and Challenges ..."
The Benefits and Challenges of Using Educational Game Projects in an Undergraduate Software Engineering Course
Stephanie Ludi
(Rochester Institute of Technology, USA)
@InProceedings{GAS11p31,
author = {Stephanie Ludi},
title = {The Benefits and Challenges of Using Educational Game Projects in an Undergraduate Software Engineering Course},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {31-30},
doi = {},
year = {2011},
}
GAS '11: "The Architectural Challenges ..."
The Architectural Challenges of Adding Accessibility Features to ALICE as a Case Study of Maintenance in Educational Software
Stephanie Ludi, George Adams, IV., Bradley Blankenship, and Michel Dapiran
(Rochester Institute of Technology, USA)
@InProceedings{GAS11p81,
author = {Stephanie Ludi and George Adams, IV. and Bradley Blankenship and Michel Dapiran},
title = {The Architectural Challenges of Adding Accessibility Features to ALICE as a Case Study of Maintenance in Educational Software},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {81-80},
doi = {},
year = {2011},
}
|
| |
Nickel, Andrea
|
GAS '11: "GameChanger: A Middleware ..."
GameChanger: A Middleware for Social Exergames
Jamie Payton, Evie Powell, Andrea Nickel, Katelyn Doran, and Tiffany Barnes
(University of North Carolina at Charlotte, USA)
@InProceedings{GAS11p91,
author = {Jamie Payton and Evie Powell and Andrea Nickel and Katelyn Doran and Tiffany Barnes},
title = {GameChanger: A Middleware for Social Exergames},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {91-90},
doi = {},
year = {2011},
}
|
| |
Payton, Jamie
|
GAS '11: "GameChanger: A Middleware ..."
GameChanger: A Middleware for Social Exergames
Jamie Payton, Evie Powell, Andrea Nickel, Katelyn Doran, and Tiffany Barnes
(University of North Carolina at Charlotte, USA)
@InProceedings{GAS11p91,
author = {Jamie Payton and Evie Powell and Andrea Nickel and Katelyn Doran and Tiffany Barnes},
title = {GameChanger: A Middleware for Social Exergames},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {91-90},
doi = {},
year = {2011},
}
|
| |
Powell, Evie |
GAS '11: "GameChanger: A Middleware ..."
GameChanger: A Middleware for Social Exergames
Jamie Payton, Evie Powell, Andrea Nickel, Katelyn Doran, and Tiffany Barnes
(University of North Carolina at Charlotte, USA)
@InProceedings{GAS11p91,
author = {Jamie Payton and Evie Powell and Andrea Nickel and Katelyn Doran and Tiffany Barnes},
title = {GameChanger: A Middleware for Social Exergames},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {91-90},
doi = {},
year = {2011},
}
|
| |
Repenning, Alexander
|
GAS '11: "Towards Democratizing Computer ..."
Towards Democratizing Computer Science Education through Social Game Design
Navid Ahmadi, Mehdi Jazayeri, and Alexander Repenning
(University of Lugano, Switzerland; University of Colorado, USA)
@InProceedings{GAS11p121,
author = {Navid Ahmadi and Mehdi Jazayeri and Alexander Repenning},
title = {Towards Democratizing Computer Science Education through Social Game Design},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {121-120},
doi = {},
year = {2011},
}
|
| |
Scacchi, Walt
|
GAS '11: "Modding as a Basis for Developing ..."
Modding as a Basis for Developing Game Systems
Walt Scacchi
(UC Irvine, USA)
@InProceedings{GAS11p11,
author = {Walt Scacchi},
title = {Modding as a Basis for Developing Game Systems},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {11-10},
doi = {},
year = {2011},
}
|
| |
Sheth, Swapneel |
GAS '11: "HALO (Highly Addictive, sociaLly ..."
HALO (Highly Addictive, sociaLly Optimized) Software Engineering
Swapneel Sheth, Jonathan Bell, and Gail Kaiser
(Columbia University, USA)
@InProceedings{GAS11p71,
author = {Swapneel Sheth and Jonathan Bell and Gail Kaiser},
title = {HALO (Highly Addictive, sociaLly Optimized) Software Engineering},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {71-70},
doi = {},
year = {2011},
}
|
| |
Smith, Tucker |
GAS '11: "Software Engineering Senior ..."
Software Engineering Senior Design Course: Experiences with Agile Game Development in a Capstone Project
Tucker Smith, Kendra M. L. Cooper, and C. Shaun Longstreet
(The University of Texas at Dallas, USA)
@InProceedings{GAS11p21,
author = {Tucker Smith and Kendra M. L. Cooper and C. Shaun Longstreet},
title = {Software Engineering Senior Design Course: Experiences with Agile Game Development in a Capstone Project},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {21-20},
doi = {},
year = {2011},
}
|
| |
Socha, David |
GAS '11: "Serious Game Development as ..."
Serious Game Development as an Iterative User-Centered Agile Software Project
Hazeline Asuncion, David Socha, Kelvin Sung, Scott Berfield, and Wanda Gregory
(University of Washington at Bothell, USA)
@InProceedings{GAS11p111,
author = {Hazeline Asuncion and David Socha and Kelvin Sung and Scott Berfield and Wanda Gregory},
title = {Serious Game Development as an Iterative User-Centered Agile Software Project},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {111-110},
doi = {},
year = {2011},
}
|
| |
Steele, Adam |
GAS '11: "Exploring Game Architecture ..."
Exploring Game Architecture Best-Practices with Classic Space Invaders
Ed Keenan and Adam Steele
(DePaul University, USA)
@InProceedings{GAS11p51,
author = {Ed Keenan and Adam Steele},
title = {Exploring Game Architecture Best-Practices with Classic Space Invaders},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {51-50},
doi = {},
year = {2011},
}
|
| |
Sung, Kelvin |
GAS '11: "Serious Game Development as ..."
Serious Game Development as an Iterative User-Centered Agile Software Project
Hazeline Asuncion, David Socha, Kelvin Sung, Scott Berfield, and Wanda Gregory
(University of Washington at Bothell, USA)
@InProceedings{GAS11p111,
author = {Hazeline Asuncion and David Socha and Kelvin Sung and Scott Berfield and Wanda Gregory},
title = {Serious Game Development as an Iterative User-Centered Agile Software Project},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {111-110},
doi = {},
year = {2011},
}
|
| |
Ullmer, Brygg
|
GAS '11: "Interoperability Standards ..."
Interoperability Standards for Pervasive Games
Chris Branton, Doris Carver, and Brygg Ullmer
(Louisiana State University, USA)
@InProceedings{GAS11p101,
author = {Chris Branton and Doris Carver and Brygg Ullmer},
title = {Interoperability Standards for Pervasive Games},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {101-100},
doi = {},
year = {2011},
}
|
| |
Verbrugge, Clark
|
GAS '11: "Toward High-Level Reuse of ..."
Toward High-Level Reuse of Statechart-based AI in Computer Games
Christopher Dragert, Jörg Kienzle, and Clark Verbrugge
(McGill University, Canada)
@InProceedings{GAS11p61,
author = {Christopher Dragert and Jörg Kienzle and Clark Verbrugge},
title = {Toward High-Level Reuse of Statechart-based AI in Computer Games},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {61-60},
doi = {},
year = {2011},
}
|
| |
Whitehead, Jim
|
GAS '11: "The Whats and the Whys of ..."
The Whats and the Whys of Games and Software Engineering
Chris Lewis and Jim Whitehead
(UC Santa Cruz, USA)
@InProceedings{GAS11p1,
author = {Chris Lewis and Jim Whitehead},
title = {The Whats and the Whys of Games and Software Engineering},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {1-0},
doi = {},
year = {2011},
}
|
| |
Zimmerman, Daniel M.
|
GAS '11: "Verified Gaming ..."
Verified Gaming
Joseph R. Kiniry and Daniel M. Zimmerman
(IT University of Copenhagen, Denmark; University of Washington at Tacoma, USA)
@InProceedings{GAS11p41,
author = {Joseph R. Kiniry and Daniel M. Zimmerman},
title = {Verified Gaming},
booktitle = {Proc.\ GAS},
publisher = {ACM},
pages = {41-40},
doi = {},
year = {2011},
}
|