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Workshop on Games and Software Engineering (GAS 2011), May 22, 2011, Waikiki, Honolulu, HI, USA

Workshop GAS 2011 – Author Index

Contents - Abstracts - Authors

A B C D G H J K L N P R S U V W Z

Adams, IV., George GAS '11: "The Architectural Challenges ..."
Ahmadi, Navid GAS '11: "Towards Democratizing Computer ..."
Asuncion, Hazeline GAS '11: "Serious Game Development as ..."
Barnes, Tiffany GAS '11: "GameChanger: A Middleware ..."
Bell, Jonathan GAS '11: "HALO (Highly Addictive, sociaLly ..."
Berfield, Scott GAS '11: "Serious Game Development as ..."
Blankenship, Bradley GAS '11: "The Architectural Challenges ..."
Branton, Chris GAS '11: "Interoperability Standards ..."
Carver, Doris GAS '11: "Interoperability Standards ..."
Cooper, Kendra M. L. GAS '11: "Software Engineering Senior ..."
Dapiran, Michel GAS '11: "The Architectural Challenges ..."
Doran, Katelyn GAS '11: "GameChanger: A Middleware ..."
Dragert, Christopher GAS '11: "Toward High-Level Reuse of ..."
Gregory, Wanda GAS '11: "Serious Game Development as ..."
Hall, Robert J. GAS '11: "Software Engineering Challenges ..."
Jazayeri, Mehdi GAS '11: "Towards Democratizing Computer ..."
Kaiser, Gail GAS '11: "HALO (Highly Addictive, sociaLly ..."
Keenan, Ed GAS '11: "Exploring Game Architecture ..."
Kienzle, Jörg GAS '11: "Toward High-Level Reuse of ..."
Kiniry, Joseph R. GAS '11: "Verified Gaming ..."
Lewis, Chris GAS '11: "The Whats and the Whys of ..."
Longstreet, C. Shaun GAS '11: "Software Engineering Senior ..."
Ludi, Stephanie GAS '11: "The Architectural Challenges ..." GAS '11: "The Benefits and Challenges ..."
Nickel, Andrea GAS '11: "GameChanger: A Middleware ..."
Payton, Jamie GAS '11: "GameChanger: A Middleware ..."
Powell, Evie GAS '11: "GameChanger: A Middleware ..."
Repenning, Alexander GAS '11: "Towards Democratizing Computer ..."
Scacchi, Walt GAS '11: "Modding as a Basis for Developing ..."
Sheth, Swapneel GAS '11: "HALO (Highly Addictive, sociaLly ..."
Smith, Tucker GAS '11: "Software Engineering Senior ..."
Socha, David GAS '11: "Serious Game Development as ..."
Steele, Adam GAS '11: "Exploring Game Architecture ..."
Sung, Kelvin GAS '11: "Serious Game Development as ..."
Ullmer, Brygg GAS '11: "Interoperability Standards ..."
Verbrugge, Clark GAS '11: "Toward High-Level Reuse of ..."
Whitehead, Jim GAS '11: "The Whats and the Whys of ..."
Zimmerman, Daniel M. GAS '11: "Verified Gaming ..."

37 authors

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